Sizz Tuna Ocean of Something or Other
News:
SECONDCOMING OF TUNA
After two months of incessant labor, it’s finally finished: Sizz Tuna 2.0 is here. Sizz 2.na? Sizz Tu.0? Sizz… oh, forget it. The site’s been updated. You get the idea.
What exactly does this update entail? In truth, every single page has been touched up in one way or another. For some pages this is more obvious—the music page is completely new (garnering a sibling in the process), whereas reviews and gamerecs have had comprehensive infrastructure updates that aren’t as visually apparent. I couldn’t squeeze in any cool styling overhaul for the news pages here, but hey, at least navigation is a little better and the comment section looks nice.
Currently playing:
Baba Is You
Been wanting to play this one for years. Finally get my hands on it, and… holy crap. I don’t think I’ve ever been more enthralled by a puzzle game in my life. I pick it up and suddenly an hour has passed. It’s consistently inventive and engaging while staying true to a very simple core premise. Even when a level stumps me, I keep coming back to it wholly unfrustrated, which is a very good sign. Excited to chip away at this game for a long time.
Pizza Tower
I quickly completed a playthrough as the Noise as a little low-commitment treat for myself, and remembered just how incredibly kinetic the game as a whole is. Playing it well feels electric. I just can’t stop myself from diving back in and trying for P-ranks and random achievements. Even levels I didn’t like on my first playthrough are becoming fun as I learn them. I really need to finally write a recommendation page for this game.













